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The desire for change in a
person's life affects many things and is the object of great interest. To complete
desire a balance must be accorded among one's present condition and whatever circumstances
surround the object of their want. Dunsany did an excellent job of showing mankind's
nature to wish for change by creating a tangible kingdom of fantasy called Elfland
that borders a more familiar Earth-associated village called Erl. Through the
interaction and involvement of the mingling of these two lands, Dunsany has been
able to illustrate how change, although constantly pursued, has unpredictable
consequences which leave onlookers realizing that those searching for it rarely
have the power to control the difference their journeys will ultimately have on
themselves. Dunsany involved a number of different characters in both lands
he created whose desire for something more took them each on their own unique
journey in life with outcomes that very few perceived. By outlining the circumstances
centered around certain characters, I hope to better explain how Dunsany's characters
cannot feel resolve until the changes they are after reach a balance, and that
balance only becomes equal by removing unchanged desires that existed in the first
place. The characters that I will discuss are: the men of Erl, Alveric, Lirazel,
Lurulu, Niv, and Rannok. The men of Erl initiate the issue of change with their
desire to be ruled by a magic lord after centuries of human reign. The king knows
that their desire will not bring what they wish, but he grants it by sending his
son, Alveric, to find and marry the king of Elfland's daughter, Lirazel. The men
of Erl then content themselves for many years with the simple knowledge that they
one day may see magic. Years later Alveric returns with Lirazel and they have
a son, Orion. Because neither of these newcomers appears magical, the men are
not contented. Lirazel then leaves, followed by Alveric, and they name Orion their
king. As Orion ages, nothing seems special about him until he finally places a
dead unicorn before them. As one can see by that action sequence, the men of Erl
need a lot of proof before they'll consent to believe in anything unnatural. Seeing
is believing to these men. When Orion ultimately brings many other magical creatures
into their land the men realize that their want of magic had somehow faded, and
they wish all to return to normal. However, events continue to unfold with Lirazel
and her father until the king of Elfland removes all difference between the magical
and nonmagical land by making all one and the same with his final rune. The men
of Erl then realized that the added change they desired to exist in their familiar
life ended up consuming all familiarity to where a magical king now ruled everything
and all familiarity ceased to exist. Alveric's balance of lifestyle was affected
the most in Dunsany's story in that the desire for change by others brought about
a great unbalance for many years in his own life. Alveric was sent out on a quest
at the commencement to wed Lirazel, which was soon fulfilled. Where he was once
single, he was able to marry and have a partner. Sadly, Lirazel was removed from
his life, and that left a much greater absence than ever existed which lasted
for years. His hopeless journey to find the barrier to Elfland left him in a constant
state of unrest until he finally was permitted to return to his beloved's arms.
At the last sequence in the story one cannot help feeling immense relief for Alveric
at the end of his struggle, and the returned balance to his life. Until the
time when Lirazel first laid eyes on Alveric, the king of Elfland's daughter had
never had an opportunity to experience anything out of the ordinary, or so we
are told. Although she lived in a magical land, magic, in her mind, was what she
heard about of Earth and time. Change did not exist in her land. When Alveric
came to Elfland, Lirazel was seized by wonder at his description of the known
fields. Therefore, in order to avoid prevention by her father, she made Alveric
flee with her at once (after his battle) back through the barrier of Elfland and
the fields we know. As the years went by, she hardly seemed to adapt to the numerous
changes going on around her. She gave birth to Orion, but it took three years
before she named him. Her position in the balance and change matter really was
affected very little as she just seemed to glide though the days. When she finally
opened the rune her father sent earlier, she felt no real sense of loss at leaving
even her new family. However, when the minute effect left upon her by her visit
to the fields we know finally took effect, she began to yearn for her son again
and was able to persuade her father into bringing her loved ones back to her through
his last rune. Thus we see the unbalance in Lirazel's life was evened out through
experiencing a bit of the Earth she wondered on, then later, having the little
joy she had in that realm restored to her. The happy and carefree little troll,
Lurulu, seems to be the character whose experience with change has mainly positive
effects. Up to his introduction, Lurulu had only ever experienced Elfland and
knew of nothing different. Time was completely alien to him. When he first left
Elfland on the king's order and delivered his rune to Lirazel, he had a magical
protection against any change. However, the second time he passed the border,
the passing of the season, the failing of day, and the movement of all things
as affected by the aging of Earth all dazzled him. The animals did not respond
to him, the weather affected the environment, and the silly movement of the pigeons
he startled filled him with more wonder than all the magic in Elfland. Time was
magic in his eyes. Lurulu had encountered Orion on this second visit and jovially
accepted the job keeping his dogs on the Earth side of Elfland's barrier. He was
granted the opportunity to whip the noses of the animals that he had run from
at times on his visits. The fun that he was having stirred up the desire in him
to share these experiences with the rest of his troll kind, and he eventually
brought trolls and other magic creatures over to the fields we know to experience
first-hand the wonders of time and change on Earth. The difference Lurulu had
now experienced, however, had all begun when Alveric taking Lirazel disrupted
the original balance between the two worlds. That unbalance had to be resolved
in the end for the story to close. As his being in this other realm was unnatural,
his situation therefore had to be resolved as well. Lurulu's experience with change
balanced out with the final rune of the king of Elfland. As the barrier covered
all the land, and the barrier then ceased to exist, Lurulu was brought back into
his natural habitat where change would never again take place because time then
ceased to exist. The final characters I have chosen to examine are Niv and
Rannok, companions of Alveric on his seemingly hopeless quest. I believe that
these two characters portray most clearly the idea of straightening out an unbalance
in order for a reader to feel resolve with a story. Niv and Rannok are both introduced
as boys with problems. Niv is considered rather mad, and Rannok has his head so
clouded with romance that the girl he loves has refused to marry him. There appeared
to be no hope for either of these characters to overcome their maladies either.
Alveric cared little for the state of either boy, however, and accepted them as
companions on his long journey, which ultimately resolved both of their problems. Niv
had spent his life unable to be trusted by anyone except his mother and his horses.
He lived as one considered to be the least important to almost all around him.
Being mad, his options to grow were limited beyond his reach. The intervention
of Alveric was able to change Niv's situation by presenting a mad boy with the
challenge of heading a mad quest in which the completion of seemed beyond reach
in and of itself. During the lengthy journey Niv was the leader and had the dependency
of other people before him. His lack of wit that had kept him behind had finally
been set aright by qualifying him to lead a most wearisome journey where a lack
of wit and a mind open to any idea was the best attribute anyone on that quest
could possess. The transition of Rannok from unbalance to balance through change
is the simplest to comprehend and resolves in the happiest way of any in the story.
He was in love up to his ears and was consumed with self-pity because the girl
of his desire would not consent to marriage. All Rannok could do was dream and
sigh. However, when Rannok joined the travelers, other worries sprang up to occupy
his love-struck mind. For over ten years he had been obliged to remain occupied
with the needs of others and supplying his own body with sustenance during the
journey. The sighing and yearning for his love faded from his life to the point
where he no longer troubled himself with abstract issues and was given to focusing
on reality. It was at this point in the journey that he finally realized he could
handle life on his own. He yearned no longer to pursue hopes and dreams, said
farewell to his companions, and returned home to his village. When his past love
realized his daydreaming had now been completely abandoned, she saw that Rannok
was now ready to become her ideal husband and she consented to be his bride. Thus,
the change Rannok experienced on his journey brought balance which completed both
their lives. The balance of change is a subject that I have found quite interesting
in this reading and I hope that the concept has been sufficiently explained. Dunsany's
story seemed to lack any real opposition except that of each one of his characters
own journey to overcome, and balance out, the changes which, in one way or another,
had altered their lives. Resolve is the object all readers look for at the end
of any conflict. Here I hope that I have made it a bit clearer for one to see
what resolutions were made and what unbalance likely existed to instill unrest
in characters in the first place.
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