Julian
Kilker, Ph.D. |
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| My research focuses on society and information technologies, particularly in relation
to media systems. My recent work has explored visual media and the public understanding of technology, hence the images below.
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Contact info
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Greenspun
School of Journalism and Media Studies |
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Office hours |
Tuesdays: noon-1 pm, 3:45-4:45 pm; Thursdays: noon-1 pm, 3:45-4:45 pm. |
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Research |
See my publications and presentations. Lifecycle stages of Digital Media Technologies. I'm interested in identifying and analysing key stages of media technologies, specifically development, marketing, modification, and obsolescence. Sample work in this area over the past ten years: Networking identity: A case study examining social identity in communication technology development (1999); Shaping convergence media (2003, top paper in ComTech Debut category); the collaborative “Swarm” research of the Consumer Electronics Show (2006); Breaking free: The shaping and resisting of mobility (2007); Digital dirt and the entropic artifact (2009); and Deadly and Barren, or Beautiful and Fragile? Exploring the Nighttime Mojave Desert (2012). Privacy, Surveillance, and Technology Literacy. This research examines social and ethical aspects of mundane and advanced technologies, as well as assessing technological risks in general. Sample work in this area: Dimensions of communication privacy and international computer network design (1995), the co-authored article Examining counter-institutional websites as locations for organizational member voice, dissent, and resistance (2006, winner of the journal's "article of the year" award); Risk education: Teaching (and learning) about technology and uncertainty in society (2007); and A visual typology of surveillance news (2009, 3rd prize in AEJMC's VisCom category). |
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Photography |
Bodie Neon Images of Decay Historical Pinball Slot canyon Mojave at Night |
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Other work |
"are you a visitor?"... (mini-homage to Robert Lax) | ||||||||||||||||||
| 2001.09.11: Breaking news on the net | |||||||||||||||||||
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Courses |
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Student projects |
Local Las Vegas was created by forty students several years ago. Its goal: document underappreciated aspects of Las Vegas, a city in which tourism dominates local and visitor impressions. The projects are organized using Google Maps. Most students had only a semester's experience with web design and Dreamweaver. The Zkeyn project was created in my Advanced Interactive Media Design course several years ago. Students negotiated challenges in both social collaboration and software development to create a maze-like game based on the classic Myst and using an infamous campus building for visuals. |
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Divertisse-ments |
In no particular order: Pinball Hall of Fame | Ironic Sans | Google Labs | kottke.org | MAKE magazine | BLDG BLOG | The Big Picture | PRI's The World Tech podcast
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